The developer who has worked for Forza Horizon 5 plans to place signal language interpreters that will be in the image-in-image display during the game cutscenes.
This feature will not be available during the release of games around the world (expected to be released on November 9), but the creative director of playing games, Mike Brown, has written in the Xbox Wire blog posts that this feature will be “coming soon”, the threshold.
Brown wrote, “We constantly listen to the public to make Forza Horizon 5 inclusive experiences to be enjoyed by everyone, by remembering this, the team is eager to share, we are also working on American language (ASL) and English signs.
Language support.
(BSL) For cinematics at Forza Horizon 5.
“Forza Horizon 5 will have a number of other accessibility features that are expected to be available at the launch.
These include settings that will allow modifying the speed of the game to play at slower speeds when playing offline, higher contrast mode, color blind mode, adjustable subtitles, screen reader narrators to read text, the ability to deactivate moving backgrounds along with Button and other elements.
Brown also wrote, “We want everyone in the world to experience our game, and with more than about 400 million gamers with disabilities around the world, it is very important that all players can adjust their gameplay in the way it works best for them.” Forza Horizon 5 is expected to be launched on November 9 on the Xbox Series X / S, Xbox One, and PC.
Those who have a premium edition bundle or premium add-on can gain access to games from November 5.